Tuesday, March 2, 2010
Saturday, February 27, 2010
Sunday, February 21, 2010
Context Model Buildings
The entire cathedral model was built by me. It took several days to gather all the required info and figure out how to build certain elevations (we were missing a LOT of information and measurements). In the post of the surrounding area, the buildings in the third and fourth pictures were also built by me, with the help of Patty Johnson. These didn't take nearly as long to build, though we did have to make a few alterations to make each fit into the context of the site model.
I've decided to try and post something every week (mainly on the weekends) in order to keep everyone updated. Some posts will end up being non-project related, as the design process is a semester-long project. I will most likely include more quotes, pictures of St. Agnes, and possibly a slew of my favorite architectural works to keep people entertained.
Thanks to everyone keeping up with the blog!
I've decided to try and post something every week (mainly on the weekends) in order to keep everyone updated. Some posts will end up being non-project related, as the design process is a semester-long project. I will most likely include more quotes, pictures of St. Agnes, and possibly a slew of my favorite architectural works to keep people entertained.
Thanks to everyone keeping up with the blog!
Monday, February 1, 2010
Quotes
Since our current project is a semester long process, I've decided to add some quotes that I find relative to architecture. These are some great words of wisdom brought on by famous architects and artists. Enjoy!
“I know the price of success: dedication, hard work, and an unremitting devotion to the things you want to see happen”
-Frank Lloyd Wright
“The greater danger for most of us lies not in setting our aim too high and falling short; but in setting our aim too low, and achieving our mark.”
-Michelangelo
“There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”
-Leonardo da Vinci
“Architecture is the learned game, correct and magnificent, of forms assembled in the light.”
-Le Corbusier
“All architecture is shelter, all great architecture is the design of space that contains, cuddles, exalts, or stimulates the persons in that space.”
-Phillip Johnson
“There are three forms of visual art: Painting is art to look at, sculpture is art you can walk around, and architecture is art you can walk through”
-Dan Rice
“Architecture, of all the arts, is the one which acts the most slowly, but the most surely, on the soul”
-Ernest Dimnet
“I know the price of success: dedication, hard work, and an unremitting devotion to the things you want to see happen”
-Frank Lloyd Wright
“The greater danger for most of us lies not in setting our aim too high and falling short; but in setting our aim too low, and achieving our mark.”
-Michelangelo
“There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”
-Leonardo da Vinci
“Architecture is the learned game, correct and magnificent, of forms assembled in the light.”
-Le Corbusier
“All architecture is shelter, all great architecture is the design of space that contains, cuddles, exalts, or stimulates the persons in that space.”
-Phillip Johnson
“There are three forms of visual art: Painting is art to look at, sculpture is art you can walk around, and architecture is art you can walk through”
-Dan Rice
“Architecture, of all the arts, is the one which acts the most slowly, but the most surely, on the soul”
-Ernest Dimnet
Tuesday, January 19, 2010
Eureka Springs Mobile and Kaleidoscope Shop
Eureka Springs is a town located in the beautiful Ozark Mountains of northwest Arkansas. The entire town is on the National Register of Historic Places and is one of the most popular tourist destinations in the state. Eureka Springs is a unique Victorian resort which has its own culture and lifestyle. The city has steep winding streets filled with Victorian-style cottages and manors. The buildings are primarily constructed of local stone and brick, and lie along streets that curve around the hills and rise and fall with the topography in a five-mile long loop.
Most of the stores and shops in the commercial district are locally owned and managed. They consist primarily of specialty shops featuring local crafts, antiques, local art work, and standard Ozark tourist fare. This, of course, brings us to the retail store design for the final DU architecture project for Fall 2009.
The front facade, where all the big windows are, faces west with the stone towers to the left facing north. When you walk along the shop, your view constantly changes due to the angles of the west columns. This is meant to push and pull your perspective of the building, guiding you into the entrance. The west also has spaces between the columns that allow you to walk underneath the building, experiencing what's going on inside the store without actually being in there. But because of the angles, your view inside is narrow when your in this space and broadened when you're looking through other windows.
When you first walk in, you are greeted by the cashier underneath the walkway. To your left (north) you gaze upon the massive stone towers that curve from one end of the building to the next, eventually leading you to the stairs. Upon the stairs, you begin your climb to the second story.
Reaching the second story, you turn the corner to see into the office area on your right. Ahead of you is a familiar sight. The column fixture you saw on the first floor looks as if it were flipped and built onto the second floor. You also notice that where the first floor angles brought you under the building, the window system rises all the way through to meet with the second floor.
Facing north you see a door to the outside. Once you go through the door you see that the giant towers from the first floor have risen to the second floor, creating a series of benches with potted plants on either side of each bench. You are also able to walk to the west where the columns stand and experience the first floor all over again.
Pictures of the drawings, context model, site model, and detailed model can be found below this post. The detailed model is of the west facade to show the relationship between both floors.
I'd like to thank my professor for allowing me more time to finish this project, Bruce, David, and Michael for critiquing me, Cody for helping me with some ideas, and my family and friends for encouraging me to continue with the work. As frustrating and time-consuming as this was, I had a lot of fun.
Most of the stores and shops in the commercial district are locally owned and managed. They consist primarily of specialty shops featuring local crafts, antiques, local art work, and standard Ozark tourist fare. This, of course, brings us to the retail store design for the final DU architecture project for Fall 2009.
The front facade, where all the big windows are, faces west with the stone towers to the left facing north. When you walk along the shop, your view constantly changes due to the angles of the west columns. This is meant to push and pull your perspective of the building, guiding you into the entrance. The west also has spaces between the columns that allow you to walk underneath the building, experiencing what's going on inside the store without actually being in there. But because of the angles, your view inside is narrow when your in this space and broadened when you're looking through other windows.
When you first walk in, you are greeted by the cashier underneath the walkway. To your left (north) you gaze upon the massive stone towers that curve from one end of the building to the next, eventually leading you to the stairs. Upon the stairs, you begin your climb to the second story.
Reaching the second story, you turn the corner to see into the office area on your right. Ahead of you is a familiar sight. The column fixture you saw on the first floor looks as if it were flipped and built onto the second floor. You also notice that where the first floor angles brought you under the building, the window system rises all the way through to meet with the second floor.
Facing north you see a door to the outside. Once you go through the door you see that the giant towers from the first floor have risen to the second floor, creating a series of benches with potted plants on either side of each bench. You are also able to walk to the west where the columns stand and experience the first floor all over again.
Pictures of the drawings, context model, site model, and detailed model can be found below this post. The detailed model is of the west facade to show the relationship between both floors.
I'd like to thank my professor for allowing me more time to finish this project, Bruce, David, and Michael for critiquing me, Cody for helping me with some ideas, and my family and friends for encouraging me to continue with the work. As frustrating and time-consuming as this was, I had a lot of fun.
Subscribe to:
Posts (Atom)